GW-BASIC
  • Home
  • Blog
  • Games
    • HogHead Island
      • Space Escape!
        • Lanturn
        • Command Reference
        • Downloads
        • FAQ
        • Links

        Space Escape!

        Space Escape is currently in a beta testing phase. It's stable and beatable but may still change in the final release.

        Picture
        Navigating through asteroids and mines.
        Your custom-built VelociRaker is the smallest, fastest ship in the known universe. That isn't bragging or marketing hype, it has to be fact because your life currently depends on it!

        The BitPulser cruisers will be exiting their warp wormholes soon and although they can't match you for flight speed, their missiles can get awfully close. You're about to take the most dangerous path possible in order to outwit your pursuers through the Wail Gulf, a mess of mines, asteroids, and deadly high-momentum fragments culminating in a narrow canyon through which no other ship could possibly fit but yours!

        It's unlikely that you'll live, but this will be the most daring, the most infamous chase in history. It's time to make your Space Escape!

        Tips and Strategy

        • You can press Y while your ship is exploding to continue without waiting for the prompt.
        • Staying near the top of the screen is only safe when there aren't missiles ... perhaps you could outwit them into hitting something besides you!
        • Flying fast, close to the bottom of the screen, increases your score but at what cost?

        Installation

        DOS and DOSBox users, download and run spacescd.exe (69.3k) for EGA or spacescc.exe for CGA (54.4k).

        System Requirements

        • 286 w/ DOS 3+ and 64k RAM
        • Graphics Adapter (CGA, EGA, etc.)
        spacescd.exe
        File Size: 70 kb
        File Type: exe
        Download File

        spacescc.exe
        File Size: 55 kb
        File Type: exe
        Download File

        closing_losing_theme.caf
        File Size: 196 kb
        File Type: caf
        Download File

        Credits and Technical Notes

        Written in Microsoft GW-BASIC 3.23 on Ubuntu 10.04 in DOSBox 0.73. Full source available on Google Code under ObremSDK.

        DOS version compiled with Microsoft QuickBASIC 4.5.for EGA and IBM Personal Computer BASIC Compiler for CGA.

        Modern platform versions (Xbox, Windows, Linux, and Mac) planned for Christmas release.
        Music by Scott Happell. Special thanks to Chris Cowherd for keeping me inspired and our Fellowship of the Thing!
        Create a free website with Weebly